Android-based Learning Media Development for Computer and Basic Networking at State Vocational High School 1 Bandung Tulungagung

Authors

  • Febri Yuda Nur Ardiansyah Universitas Negeri Malang, Malang, Indonesia
  • Dyah Lestari Universitas Negeri Malang, Malang, Indonesia
  • Utomo Pujianto Universitas Negeri Malang, Malang, Indonesia

DOI:

https://doi.org/10.17977/um010v4i12021p22-25

Keywords:

Learning Media, Android, Computer and Networking, Vocational High School, Vocational Education

Abstract

This development aims to design and develop android-based learning media for Computer and Networking subjects in Class X of Computer and Network Engineering of State Vocational High School 1 Bandung Tulungagung. The development method applied in this development uses the ADDIE development model. This model has five steps, namely (1) analysis, (2) design, (3) development, (4) implementation, (5) evaluation. This android-based learning media was then tested on experts and 30 students of class XI of the Computer and Network Engineering Expertise Program at State Vocational High School 1 Bandung Tulungagung. The product produced in this development is an android-based learning media. After analyzing the data, the proportion of learning media from expert I was 82.50 percent, expert II was 83.33 percent, small group trial was 86.50 percent, field trial was 88.58 percent. The overall average percentage of expert I, expert II, small group trial, and field trial was 86.38 percent.

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Published

2021-03-07

Issue

Section

Articles